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AI Insights · Timothy · September 2022

Top Down Games iOS Performance in UAE Q3 2022

Explore the performance trends of the top five top-down games on iOS in the UAE during Q3 2022, including revenue, downloads, and active users.

Top Down Games iOS Performance in UAE Q3 2022

The third quarter of 2022 saw notable trends in the performance of top-down games on iOS in the United Arab Emirates. Here's a detailed look at the top five games, based on data from Sensor Tower.

Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC experienced fluctuations in its weekly revenue, which peaked at approximately $219K at the end of June and saw a low of around $76K in mid-September. Weekly downloads varied throughout the quarter, with a high of 4.9K in mid-July and a low of 1.6K in early September. The game's weekly active users hovered around 47K to 50K in the early weeks but dipped to around 38K in August before recovering to 43K by the end of September.

Texas Hold'em Poker: Pokerist by KamaGames had a steady weekly revenue, peaking at about $56K in early August. However, its weekly downloads and active users showed a significant drop after mid-July, with downloads falling from 4.7K to just 40 by the end of September. Similarly, active users decreased from 5.3K in early July to 798 by the end of the quarter.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw consistent weekly revenue, peaking at approximately $33K in early September. Weekly downloads remained relatively stable, ranging between 1.1K and 2K throughout the quarter. The game maintained a solid base of weekly active users, fluctuating between 28K and 33K.

Diablo Immortal by Blizzard Entertainment, Inc. experienced a downward trend in weekly revenue, starting at around $31K in early July and dropping to approximately $9.3K by mid-September. Weekly downloads also saw a decline, from 1.1K in early July to just 297 by the end of September. Active users followed a similar trend, starting at 5.2K and falling to 3.6K over the quarter.

Ludo STAR from Gameberry Labs had steady weekly revenue, peaking at about $22K in late July. Weekly downloads were highest at 4.9K in mid-July but saw a significant drop to 2.1K by early September. The game’s active users remained relatively stable, ranging between 54K and 58K, though there was a slight decline towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022